Sloth changes: Selici ran druid, Baz ran PS and Goat ran reaper.
Result: Full clear (2 hours and 50 min) Ft. Goatboy
VG (1 pull):
Pros: Started early and finished at 0:03. 7:55 phase, pretty good.
Cons: Some backspawns as a result of slow breaks. DPS dudes need to break faster.
Gorsi (4 pull): No updraft
Pros: Zeleaf can condi bomb two spirits, so Selici can just stick with his zerg and Zeleaf can go back to his. They don't have to camp their spirits any longer. People stacking tighter, yay us. Next run should be ez.
Cons: Los of miscommunication on Goat's part, getting used to the new goops, yo. Miscommunication = bad dps. Still gotta improve on dodging, by a lot.
Sabetha (1 pull):
Pros: Baz making those spicy plays
Cons: Baz dying to spicy plays made by flamewall
Finished SV at :51.
Sloth (1 pull):
Pros: One shot, an improvement.
Cons: Kind of messy, just unlucky. Never lucky, pals.
Trio (4 pulls):
Pros: Can't think of anything.
Cons: Zane, gotta move quicker. Gotta pull and cleave ads so wargs can do all the work. Goatboy carried the last one though, he is credit to team.
Note: Maybe guide on how to laze through Zane, while the wargs do all the work?
Reached Matthias at 1:40.
Matthias (3many5me):
Pros: No need for pussio calls. People actually stack now.
Cons: Lots of unlucky stuff going down. Gotta improve DEEPS.
Sidenote: Hodor was not there for one run, so 4 strong warriors got insta gibbed by the door. They will be missed.
Goatboy notes: Lots of room for improvement. Gotta increase our DPS. Matthias DPS was really behind, comp/rotations/pulls all could've been better.
Hope this post helps the 2-3 people who have read this.
AND
I didn't have music on for the first 2 hours, so lots of DPS was lost there.
Sorry pals